Badminton

http://www.srcf.ucam.org/~jrk33/pov/Badminton.png

/*  Badminton racket
 *  James Kermode October 1999
 *  Scale: 1 unit = 1 cm
 */

#include "colors.inc"

background { color White }

camera
{
  location <0,-9,-70>
  look_at  <0,-9,0>
}

light_source
{
  <-5,0,-10>
  color White
}

#declare BadmintonRacketHead = union
{
  torus
  {
    10,0.4
    rotate 90*x
    pigment 
    { 
      gradient y 
      color_map {[0.0 Silver][0.2 Black][0.3 Blue][0.8 Silver]} 
      scale <1,24.5,1> 
      translate <0,-10,0>
    }
    finish
    {
      metallic
      phong 1
    }
  }
  scale <1,1.225,1>
}
  
#declare BadmintonRacketStrings = union
{
  #declare String = -20;
  #while (String < 20)
    cylinder
    {
      <String,-15,0>,<String,15,0>,0.05
      pigment { Black }
    }
    cylinder
    {
      <-10,String,0>,<10,String,0>,0.05
      pigment { Black }
    }
    #declare String = String + 1;
  #end
  clipped_by { cylinder { <0,0,-0.1>,<0,0,0.1>,10 scale <1,1.225,1> } }
}

#declare BadmintonRacketStem = union
{
  cone
  {
    <0,0,0>,0.7
    <0,-21.5,0>,0.5
  }
  pigment 
  { 
    gradient y 
    color_map {[0.0 Silver][0.6 Silver][1.0 Gray10] } 
    scale <1,21.5,1> 
  }
  finish
  {
    metallic
    phong 1
  }
}

#declare BadmintonRacketHandle = union
{
  cone
  {
    <0,4.5,0>,0.7
    <0,0,0>,1.5
    pigment { color Black }
    finish { specular 0.9 roughness 0.02 }
  }
  
  cone
  {
    <0,0.5,0>,1.45
    <0,-0.5,0>,1.55
    pigment { color Black }
    finish { phong 1 }
  }

  cylinder
  {
    <0,0,0>,<0,-15,0>,1.5
    pigment
    {
      gradient y
      color_map { [0.0 Gray20][0.95 Gray40]} 
      rotate z*15
      scale <1,2,1> 
    }
    finish { specular 0.1 roughness 0.8 diffuse 0.5 }
    normal { bumps 1 }
  }

  cone
  {
    <0,-15,0>,1.5
    <0,-16>,1.6
    pigment { color Black }
    finish { phong 1 }
  }
  scale <1.2,1,1>
}

#declare BadmintonRacket = union
{
  object { BadmintonRacketHead   translate <0,12.5,0> }
  object { BadmintonRacketStrings   translate <0,12.5,0> }
  object { BadmintonRacketStem   translate <0,0,0>    }
  object { BadmintonRacketHandle translate <0,-26,0>  }
}


object { BadmintonRacket }


CategoryArtistic

PovrayGallery/Badminton (last edited 2009-03-24 18:49:50 by localhost)